Introduction
Visitors often go to cultural heritage locations, such as historic
houses, with companions. Many seek what has sometimes been called a
"learning-oriented" experience. To facilitate learning, institutions
typically present information through guidebooks and prerecorded audio
guides as well as through labeled exhibits and docent-led tours.
However, sharing the experience with companions is often a higher
priority than learning, particularly for infrequent visitors.
Unfortunately, existing presentation methods interfere with the
interaction among visitors. For example, visitors frequently complain
that audio tours with headphones isolate them from their companions,
and visitors have few opportunities to interact effectively with each
other while docents "lecture" to them.
We are interested in identifying electronic guidebook designs that
facilitate rather than hinder social interaction.
Sotto Voce has been tested in several rooms at Filoli,
a historic house in Woodside, California. Interviews and observation indicate
that visitors who use Sotto Voce are able to balance their attention, attending
to the guidebook, their companion, and their environment. Detailed examination
of visitor interaction (using the sociological method of conversation analysis)
shows that visitors assign Sotto Voce a role in their conversations, verbally
responding to it and treating it like a human storyteller. This promotes visitor
interaction while preserving each visitor’s ability to select objects.
![[Filoli Center]](images/filoliad.gif)
Guidebook Details
Sotto Voce uses a visual interface that helps visitors maintain
visual flow and reduces demands on visitor attention. Transient tap
tips indicate imagemap targets as needed.
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The visitor rotates the imagemap view using an action
button. |
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Tapping on an object plays the associated
description. |
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Tap tips appear after the visitor taps the screen without
hitting a target. The tips disappear automatically. |
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The most recent version of Sotto Voce also incorporates a feature
called eavesdropping that promotes shared activity by allowing
companions to hear each other’s audio content even when headphones
are used. We use single ear headphones to ensure that the
visitor can hear their companion.
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Study Details
We have conducted multiple user studies in cooperation with Filoli.
Some studies were conducted under very controlled conditions at times
when the house was closed to the general public, with extensive video
and audio recording. We have also had over forty visitors try
the device as part of a normal visit to the house on a regular open
day, with more limited recording. In all cases, we have
conducted post-trial interviews with study participants.
Please see our publications for more details and results.

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