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There
are two approaches to understanding digital clay:
At
Xerox PARC it is a subset of the modular robotics project.
As such it is a stripped down version of a modular robot. That
is, there is a) no active coupling and b) no actuation for producing module to
module motions. Changes to an assembly of modules is made by a user. But
it embodies one very important aspect—that the modules have some capacity to
sense or know their own orientation in space with respect to other modules. As
such it may be a useful hardware system for testing software, communications,
power distribution for physically modular and reconfigurable systems.
The
other approach is to see it as a 3 dimensional human-computer interface.
A structure where physical changes made to the structure are represented
in a computer model. There are
plenty of gross structures with this quality, animation armatures, or robots for
example. This structure might be composed of tiny elements. So what you would
have would be glob of material, highly structured at a small scale but
relatively unstructured at a normal scale. Conventional
robots by contrast are highly structured at a normal scale. As with clay the
user shapes the material into some form or orientation The orientation or
distribution of the inherently regular structure is sensed and directly
represented in the computer. It is not as though this in and of itself would be
a groundbreaking advance; laser imaging can relatively easily generate a 3d
computer representation of a model. What is possible is a smart material or
structure that a user (designer?) can actually experience in real 3d
space, and yet has a direct representation in a cad program. You can further imagine that the material might be
specialized for different uses or different structural properties. Material
as Interface--Definitions
There
are two kinds of structures you can imagine. The first is made up of permanently
connected modules. Below is a prototype of such a
structure. It is made up of tetrahedral nodes connected by several right
angle links which are free to rotate. The overall topology is similar to
the molecular structure of diamond. The resulting structure can be freely
molded. Angle sensors at each joint could provide the
information necessary for a computer model of the structure. Obviously for
such a structure to be useful would require a large number of nodes and a very
large number of calculations.

The
second type which I have called Digital Clay, and which is the main focus
of my work at Xerox PARC, is made up of an assembly of individual modules.
Below is a solid model of such an assembly made up of rhombic dodecahedral
modules.
Future
Link: Why a rhombic dodecahedron?

Each
individual module must be able to sense to which other modules it is connected
as well as its orientation with respect to the other modules; i.e. which face is
connected to which. Thus each module must have its own identity within the
assembly, and each of the 12 faces must have a unique identity within a module.
Future
Link: Method for cataloguing the coordinates and orientations of rhombic
dodecahedrons within a regular assembly.
Below
are first generation prototypes of Digital Clay modules. Each face has two
NdFeB magnets (so that they adhere to one another), a power and ground
connection, as well as a communication line unique to each face.

 
The
current generation of digital clay has modules the size of a large marble
(1" Diameter).

Each
module is made of a flex circuit with 12 rigid backer boards and a single
component sheet which folds into the center of the module. Each module has
an 8 MHz PIC processor with 6 serial ports communicating in pairs to each of the
twelve faces. Each face has 4 sets of three connection pads--power,
ground, and communication. Each group of connection pads is backed by a
NdFeB magnet (2 north, 2 south) one of which is attached to the center of a
spiral cut in the Kapton to insure a good connection.
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